
WHAT THIS CHAPTER CONTROLS
An enabled 3D Mesh layer adds tessellation and broad deformation such as curl, cup, fold, twist, and droop. 3D Operations add local sculpt work. The same document can still produce flat cards, baked maps, variations, atlases, and mesh exports.

WHAT REMAINS EDITABLE / WHAT LEAVES THE DOCUMENT
Mesh settings, sculpt operations, render configuration, packing, and variation controls remain part of the .ffdoc. Export PNG or HDR map sets, packed channels, seasonal or seeded variations, atlases, and OBJ / FBX geometry.
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