FEATURE CHAPTER / DAMAGE & SEASONS

Wear, disease, and seasonal change as authored systems.

Build localized damage and life-stage variation with procedural masks, progression controls, and editable placement rather than one baked effect.

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VirdraLeaf Damage & Seasons application capture

FEATURE CHAPTER / DAMAGE & SEASONS

Wear, disease, and seasonal change as authored systems.

Build localized damage and life-stage variation with procedural masks, progression controls, and editable placement rather than one baked effect.

Back to Features

VirdraLeaf Damage & Seasons application capture
VirdraLeaf Damage & Seasons controls

WHAT THIS CHAPTER CONTROLS

Damage & Seasons

Damage & Seasons

Combine masks, edge wear, lesions, decay, holes, and material changes. Adjust severity and spread without rebuilding the base leaf. The Seasons timeline retains separate life-stage material states and moves the active document through them.

VirdraLeaf Damage & Seasons secondary capture

WHAT REMAINS EDITABLE / WHAT LEAVES THE DOCUMENT

Damage placement, disease parameters, color response, canopy variation, and seasonal states remain separate from the underlying shape and material layers. Active states can be rendered as individual variations or seasonal output sets.

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VirdraLeaf

A Windows desktop studio for procedural foliage.

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